Cześć, mam problem z H3 Abyss. Gra ma problem z mapami większymi niż XL.
Po załadowaniu gra działa kilka minut i wyrzuca błąd, gra się wyłącza. Inne mapy działają.
Administrator i zgodność z xp, vista, win 7 nic nie dają.
Ktoś coś podpowie?
[HOMM3 HD CRASH LOG]
Log
{
compability_dir = E:\Moje dokumenty\Gry)\HEROES3\Death\_HD3_Data\Compability\#hota15
EXE_VERSION & SOD
EXE_VERSION & HOTA
}
HOMM3 HD version: 5.5 R38
HotA version: 1.7.2
Time { 01/24/2025 19:03:16 }
[4 R5HZH4HYGLHSRYZ NJ98ZYW924]
Exception
{
Module: hota.dll
Adress: [ hota.dll+0x1CB4DE ]
Code: EXCEPTION_ACCESS_VIOLATION
Flags: 0x00000000
Information: read of address: 0x8210A878
}
Context { EAX: 0x8210A878, ECX: 0x7FFFFFFE, EDX: 0xFFFFFFFF, EBX: 0x00000000, ESP: 0x00189654, EBP: 0x001898E0, ESI: 0x8210A878, EDI: 0x00189984 }
Call stack
{
? called from before [ hota.dll+0x1BEA02 ]
[ hota.dll+0x1BE97F ] called from [ hota.dll+0x1BEBA5 ]
[ hota.dll+0x1BEB67 ] called from [ hota.dll+0x1BE825 ]
[ hota.dll+0x1BE813 ] called from [ hota.dll+0x145F5B ]
? called from before [ 0x72000000 ]
}
Call stack V2
{
6871B4DE (hota: 68550000): (?): MainProc
6870EA02 (hota: 68550000): (?): MainProc
6870EBAA (hota: 68550000): (?): MainProc
6870E82A (hota: 68550000): (?): MainProc
68695F60 (hota: 68550000): (?): MainProc
ERROR: StackWalk64-Endless-Callstack!, GetLastError: 0 (Address: 6966144C)
}
Modules
{
0x00400000: h3hota HD.exe (size: 0x002E7000, entry point: 0x00639C00) - E:\Moje dokumenty\Gry)\HEROES3\Death\h3hota HD.exe
0x10000000: _hd3_.dll (size: 0x00059000, entry point: 0x1002358F) - E:\Moje dokumenty\Gry)\HEROES3\Death\_hd3_.dll
0x00260000: smackw32.dll (size: 0x0001B000, entry point: 0x0026C0B0) - E:\Moje dokumenty\Gry)\HEROES3\Death\smackw32.dll
0x00280000: binkw32.dll (size: 0x0002B000, entry point: 0x00291705) - E:\Moje dokumenty\Gry)\HEROES3\Death\binkw32.dll
0x002C0000: IFC20.dll (size: 0x00023000, entry point: 0x002CF04E) - E:\Moje dokumenty\Gry)\HEROES3\Death\IFC20.dll
0x69650000: patcher_x86.dll (size: 0x000BD000, entry point: 0x69662DE6) - E:\Moje dokumenty\Gry)\HEROES3\Death\patcher_x86.dll
0x68550000: hota.dll (size: 0x004BB000, entry point: 0x6871209D) - E:\Moje dokumenty\Gry)\HEROES3\Death\hota.dll
0x72F40000: HD_UPD.dll (size: 0x00074000, entry point: 0x72F47682) - E:\Moje dokumenty\Gry)\HEROES3\Death\HD_UPD.dll
0x684F0000: HD_VGL2.dll (size: 0x0005A000, entry point: 0x684FED43) - E:\Moje dokumenty\Gry)\HEROES3\Death\HD_VGL2.dll
0x03360000: HD_TC2.dll (size: 0x003CC000, entry point: 0x0336E0AB) - E:\Moje dokumenty\Gry)\HEROES3\Death\HD_TC2.dll
0x02710000: HD_SCX2.dll (size: 0x0001C000, entry point: 0x0271674B) - E:\Moje dokumenty\Gry)\HEROES3\Death\HD_SCX2.dll
0x03BB0000: HD_HOTA.dll (size: 0x011F4000, entry point: 0x03D84296) - E:\Moje dokumenty\Gry)\HEROES3\Death\HD_HOTA.dll
0x04F50000: HW_HOTA.dll (size: 0x0003F000, entry point: 0x04F68E55) - E:\Moje dokumenty\Gry)\HEROES3\Death\HW_HOTA.dll
0x68390000: cursors.dll (size: 0x0004A000, entry point: 0x00000000) - E:\Moje dokumenty\Gry)\HEROES3\Death\_HD3_Data\Common\cursors.dll
0x21100000: mss32.dll (size: 0x0005F000, entry point: 0x2112F2E5) - E:\Moje dokumenty\Gry)\HEROES3\Death\HotA_Data\mss32.dll
0x30000000: binkw32new.dll (size: 0x0006E000, entry point: 0x30006668) - E:\Moje dokumenty\Gry)\HEROES3\Death\binkw32new.dll
0x26F00000: mp3dec.asi (size: 0x0002A000, entry point: 0x26F0A805) - E:\Moje dokumenty\Gry)\HEROES3\Death\HotA_Data\mp3dec.asi
}
Command Line
{
"h3hota HD.exe"
}
Main INI
{
<Version> = 5005327
<Language> = "#pl.ini"
<Graphics.Resolution> = 1181, 664
<Graphics.MaximizedMode> = 0
<Graphics.Mode> = 7
<Graphics.ComplexFilter> = 2
<Graphics.Threads> = 1
<Graphics.SimpleFilter> = 2
<Graphics.SystemCursors> = 1
<HD+.RecentTimers> = "01:00 + 01:00 + 00:00", "01:00 + 01:00 + 00:00", "01:00 + 01:00 + 00:00", "01:00 + 01:00 + 00:00", "01:00 + 01:00 + 00:00", "00:00 + 00:00 + 00:00"
<HD+.Settings> = 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 6, 0, 0
<LC.Settings>
<Memory.Mod> = 0
<Misc.TournamentSaver> = 0
<Misc.BattleSaver> = 1
<Sys.CPU.ReduceUsage> = 0
<Sys.WriteToIniInsteadRegistry> = 1
<UI.AdvMgr.SkipMapMsgs> = 0
<UI.AdvMgr.DragMap> = 1
<UI.Battle.HighlightOnHover> = 0
<UI.Battle.Queue> = 1
<UI.Battle.ShowAlwaysHeroInfo> = 1
<UI.CapsAsEnter> = 0
<UI.ClipCursor> = 1
<UI.DarkTransitions> = 1
<UI.Ext.ScenarioMgr.Settings> = 1, 72, 2, 2, 0, 0, 2, 0, 0, 0, 0, 1, 1, 1
<UI.Ext.ScenarioMgr.Folders> = 1
<UI.Ext.TownMgr.AvailableInsteadGrowth> = 1
<UI.HiRezCore> = 1
<UI.QuickArmyManagementMode> = 0
<UI.RecruitDlg.AutoSet> = 1
<UI.RecruitDlg.AutoSet.Max> = 0
<UI.Tavern.InviteHero> = 0
<UI.Town.SpaceAsEnter> = 0
<Update.CheckAtStart> = 0
<OpenGL.Wrapper.Version> = 2
<OpenGL.FixedRefreshRate> = 1
<OpenGL.Interpolation> = 2
<OpenGL.Upscaling> = 2
<OpenGL.SingleWindow> = 1
<OpenGL.Renderer> = 0
<OpenGL.UpdateMode> = 1
<OpenGL.SmoothMapScroll> = 1
<OpenGL.SmoothHeroMove> = 1
<OpenGL.Aspect> = 1
<OpenGL.VSync> = 0
<OpenGL.Benchmark> = 0
<OpenGL.ShowFPS> = 0
<OpenGL.Colors.HueSat> = 32768500
<OpenGL.Colors.RgbInput> = 65536000
<OpenGL.Colors.RedInput> = 65536000
<OpenGL.Colors.GreenInput> = 65536000
<OpenGL.Colors.BlueInput> = 65536000
<OpenGL.Colors.RgbGamma> = 500
<OpenGL.Colors.RedGamma> = 500
<OpenGL.Colors.GreenGamma> = 500
<OpenGL.Colors.BlueGamma> = 500
<OpenGL.Colors.RgbOutput> = 65536000
<OpenGL.Colors.RedOutput> = 65536000
<OpenGL.Colors.GreenOutput> = 65536000
<OpenGL.Colors.BlueOutput> = 65536000
<Show Intro> = 1
<AppPath> = "E:\Moje dokumenty\Gry)\HEROES3\Death\"
<Music Volume> = 5
<Sound Volume> = 5
<Last Music Volume> = 5
<Last Sound Volume> = 5
<Walk Speed> = 2
<Computer Walk Speed> = 3
<Show Route> = 1
<Move Reminder> = 1
<Quick Combat> = 0
<Video Subtitles> = 1
<Town Outlines> = 1
<Animate SpellBook> = 1
<Window Scroll Speed> = 1
<Bink Video> = 0
<Blackout Computer> = 0
<First Time> = 0
<Test Decomp> = 0
<Test Read> = 0
<Test Blit> = 0
<Unique System ID> = "NhM"
<Network Default Name> = "Player"
<Autosave> = 1
<Show Combat Grid> = 0
<Show Combat Mouse Hex> = 1
<Combat Shade Level> = 1
<Combat Army Info Level> = 1
<Combat Auto Creatures> = 1
<Combat Auto Spells> = 0
<Combat Catapult> = 1
<Combat Ballista> = 1
<Combat First Aid Tent> = 1
<Combat Speed>
<Main Game Show Menu> = 1
<Main Game X> = 10
<Main Game Y> = 10
<Main Game Full Screen> = 1
<CDDrive>
<Graphics.AdvMap.Threads> = -1
<Graphics.AdvMap.ShowFPS> = 0
<Sys.AutoLobbyIn> = 0
<HD.QuickCombat> = 0
}
HKLM\SOFTWARE\Microsoft\Windows NT\CurrentVersion
{
'Windows 7 Ultimate' '6.1' '9600.winblue_ltsb_escrow.191014-1700'
}
GetVersionEx { 6.1.7600 () 0x300-0x1 }
Some ingame values
{
FullScreen Mode = 1
Game Type = 3
Network Game = 0
Active Player: 0
Day = 1 11
Map file = [HotA] A New Day Tomorrow.h3m
Last RMG Seed = 0
}