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Behemoth`s Lair

Problem z HotA/ crashe, errory, bugi

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Cześć,
Gram z kolegami w Hota, łączymy się przez internet udostepniony przed jednego z graczy (hotspot), nastepnie multiplayer, tcp itd. Często wywala nam grę, wyrzuca nam błędy, crashe, wyrzuca na pulpit albo do menu. Nie zawsze się to zdarza, czasami przez całą grę wyskoczy 1-2 błędy, a czasami tak jak dziś praktycznie co drugi dzień. Ostatecznie zatrzymalismy się na tym, że nie moglismy załadować save, bo wyskakiwał error i wyrzucało na pulpit. Czy ktoś ma jakieś pomysły jak usprawnić rozgrywkę, wyeliminować błędy. Gramy w 4 osoby, w tym samym budynku, na ty samym piętrze, dzieli nas maksymalnie kilka metrów, ale znajdujemy się w innych pomieszczeniach. Pozdrawiam
Załączam częśc raportu z errora:

HOMM3 HD CRASH LOG]

Log
{
compability_dir = C:\HoMM 3 Complete\_HD3_Data\Compability\#hota15
EXE_VERSION & SOD
EXE_VERSION & HOTA

}

HOMM3 HD version: 5.0 RC94
HotA version: 1.6.1

Time { 06/04/2020 23:26:27 }

GUN: [DW-DCY8V37WCZ42DWX DW2499YKPG-24KP5G9]

Exception
{
Module: h3hota.exe
Adress: [ 0x005FE362 ]
Code: EXCEPTION_ACCESS_VIOLATION
Flags: 0x00000000
Information: write of address: 0x00000004
}

Context { EAX: 0x00000004, ECX: 0x00000000, EDX: 0x35020333, EBX: 0x00000000, ESP: 0x00186F20, EBP: 0x00186F38, ESI: 0x00000001, EDI: 0x35020334 }

Call stack
{
[ 0x005FE2D0 ] called from [ 0x004FF19D ]
[ 0x004FEF70 ] called from [ 0x004FE235 ]
[ 0x004FE210 ] called from [ 0x004BCDD5 ]
? called from before [ HD_HOTA.dll+0xB9606 ]
[ HD_HOTA.dll+0xB95E0 ] called from [ 0x049F0753 ]
[ HD_HOTA.dll+0xAA1A0 ] called from [ 0x04A0049C ]
[ HW_HOTA.dll+0x2F50 ] called from [ 0x04A109BC ]
[ 0x004BEFF0 ] called from [ 0x00589E99 ]
[ 0x00589DF0 ] called from [ 0x00588C31 ]
? called from before [ hota.dll+0x1037E5 ]
[ HD_HOTA.dll+0xCF2D0 ] called from [ 0x049D1F5A ]
[ HD_HOTA.dll+0xA0540 ] called from [ 0x049F09AC ]
[ HD_HOTA.dll+0xA2460 ] called from [ 0x049F165F ]
[ HD_HOTA.dll+0xB8E70 ] called from [ 0x04A000F5 ]
[ HW_HOTA.dll+0x14790 ] called from [ 0x04A31473 ]
? called from before [ HD_HOTA.dll+0xB6CB2 ]
[ HD_HOTA.dll+0xB65A0 ] called from [ 0x04A000AC ]
? called from before [ 0x00000000 ]
}

Call stack V2
{
005FE362 (h3hota: 00400000): (?): (?)
004FF1A2 (h3hota: 00400000): (?): (?)
004FE23A (h3hota: 00400000): (?): (?)
004BCDDA (h3hota: 00400000): (?): (?)
035D9606 (HD_HOTA: 03520000): (?): Start
71D4AF39 (patcher_x86: 71D40000): (?): GetPatcherX86Version
04A004A1 (?): (?): (?)
04A109C1 (?): (?): (?)
00589E9E (h3hota: 00400000): (?): (?)
00588C36 (h3hota: 00400000): (?): (?)
706B37E5 (hota: 705B0000): (?): MainProc
035D6CB2 (HD_HOTA: 03520000): (?): Start
71D46AF9 (patcher_x86: 71D40000): (?): (?)
767836A6 (USER32: 76760000): (?): IsIconic
0050DA7F (h3hota: 00400000): (?): (?)
004EDCA9 (h3hota: 00400000): (?): (?)
}

Modules
{
0x00400000: h3hota.exe (size: 0x002CB000, entry point: 0x00639C00) - C:\HoMM 3 Complete\h3hota.exe
0x10000000: _HD3_.dll (size: 0x00048000, entry point: 0x1001922C) - C:\HoMM 3 Complete\_HD3_.dll
0x71D40000: patcher_x86.dll (size: 0x00079000, entry point: 0x71D503D3) - C:\HoMM 3 Complete\patcher_x86.dll
0x00230000: smackw32.dll (size: 0x00025000, entry point: 0x0024084C) - C:\HoMM 3 Complete\smackw32.dll
0x00260000: binkw32.dll (size: 0x0002B000, entry point: 0x00271705) - C:\HoMM 3 Complete\binkw32.dll
0x00290000: IFC20.dll (size: 0x00023000, entry point: 0x0029F04E) - C:\HoMM 3 Complete\IFC20.dll
0x705B0000: hota.dll (size: 0x001A8000, entry point: 0x70709C5D) - C:\HoMM 3 Complete\hota.dll
0x72C90000: HD_UPD.dll (size: 0x0003C000, entry point: 0x72C95405) - C:\HoMM 3 Complete\HD_UPD.dll
0x03150000: HD_TC2.dll (size: 0x003CD000, entry point: 0x0315BDE0) - C:\HoMM 3 Complete\HD_TC2.dll
0x00DE0000: HD_SCX2.dll (size: 0x00021000, entry point: 0x00DE5C63) - C:\HoMM 3 Complete\HD_SCX2.dll
0x03520000: HD_HOTA.dll (size: 0x00D1B000, entry point: 0x0361F010) - C:\HoMM 3 Complete\HD_HOTA.dll
0x02640000: HW_HOTA.dll (size: 0x0003E000, entry point: 0x02659757) - C:\HoMM 3 Complete\HW_HOTA.dll
0x21100000: Mss32.dll (size: 0x0005F000, entry point: 0x2112F2E5) - C:\HoMM 3 Complete\_HD3_Data\Mss32.dll
0x72550000: cursors.dll (size: 0x0004A000, entry point: 0x00000000) - C:\HoMM 3 Complete\_HD3_Data\Common\cursors.dll
0x02A20000: HotA_Update.dll (size: 0x0002B000, entry point: 0x02A23C96) - C:\HoMM 3 Complete\HotA_Update.dll
0x26F00000: Mp3dec.asi (size: 0x0002A000, entry point: 0x26F0A805) - C:\HoMM 3 Complete\_HD3_Data\Mp3dec.asi
0x5DF00000: dpwsockx.dll (size: 0x00013000, entry point: 0x5DF05B20) - C:\HoMM 3 Complete\dpwsockx.dll
}

Command Line
{
<#hota15>
}

Main INI
{

<Version> = 5000290

<Language> = "#pl.ini"

<Graphics.Resolution> = 1280, 768

<Graphics.Mode> = 4

<Graphics.ComplexFilter> = 2

<Graphics.OpenGl.Aspect> = 1

<Graphics.OpenGl.Filter> = 2

<Graphics.OpenGl.SmoothMovement> = 1

<Graphics.OpenGl.VSync> = 1

<Graphics.Threads> = 8

<Graphics.SimpleFilter> = 2

<Graphics.SystemCursors> = 1

<HD+.Settings> = 0, 0, 0, 0, 0, 1, 0, 60000, 60000, 0, 0, 0, 230, 0, 1

<Misc.TournamentSaver> = 1

<Misc.BattleSaver> = 1

<Sys.CPU.ReduceUsage> = 0

<Sys.WriteToIniInsteadRegistry> = 1

<UI.AdvMgr.SkipMapMsgs> = 0

<UI.Battle.Queue> = 1

<UI.Battle.ShowAlwaysHeroInfo> = 1

<UI.ClipCursor> = 1

<UI.DarkTransitions> = 1

<UI.Ext.ScenarioMgr.Settings> = 4, 180, 1, 3, 0, 0, 2, 0, 0, 0, 0, 0, 1, 1

<UI.Ext.ScenarioMgr.Folders> = 1

<UI.Ext.TownMgr.AvailableInsteadGrowth> = 1

<UI.HiRezCore> = 1

<UI.QuickArmyManagementMode> = 0

<UI.RecruitDlg.AutoSet> = 1

<UI.RecruitDlg.AutoSet.Max> = 0

<UI.Tavern.InviteHero> = 0

<Update.CheckAtStart> = 1

<Show Intro> = 1

<AppPath> = "C:\HoMM 3 Complete\"

<Music Volume> = 5

<Sound Volume> = 5

<Last Music Volume> = 5

<Last Sound Volume> = 5

<Walk Speed> = 2

<Computer Walk Speed> = 3

<Show Route> = 1

<Move Reminder> = 1

<Quick Combat> = 1

<Video Subtitles> = 1

<Town Outlines> = 1

<Animate SpellBook> = 1

<Window Scroll Speed> = 1

<Bink Video> = 1

<Blackout Computer> = 0

<First Time> = 0

<Test Decomp> = 0

<Test Read> = 0

<Test Blit> = 0

<Unique System ID> = "AAV"

<Network Default Name> = "tidżej69"

<Autosave> = 1

<Show Combat Grid> = 1

<Show Combat Mouse Hex> = 1

<Combat Shade Level> = 1

<Combat Army Info Level> = 1

<Combat Auto Creatures> = 1

<Combat Auto Spells> = 0

<Combat Catapult> = 1

<Combat Ballista> = 1

<Combat First Aid Tent> = 1

<Combat Speed>

<Main Game Show Menu> = 1

<Main Game X> = 10

<Main Game Y> = 10

<Main Game Full Screen> = 1

<CDDrive>
}

HKLM\SOFTWARE\Microsoft\Windows NT\CurrentVersion
{
'Windows 7 Professional' '6.1' '7601.win7sp1_ldr_escrow.200102-1707'
}

GetVersionEx { 6.1.7601 (Service Pack 1) 0x100-0x1 }

Some ingame values
{
FullScreen Mode = 1
Game Type = 2
Network Game = 1

Me: 1
Active Player: 3
Active is Human = 1
Day = 1 11