(Apologies for English)
Hi guys,
Some of you may recognise me from Celestial Heavens and Heroes Community (same username) as I’m a huge Heroes of Might & Magic fan and have been an active member of those communities for years.
I recently received a email newsletter from the guys...
Blake00
imperium: "Heroes of Might & Magic mods for..." /
If the project is of interest to anyone, here are the first 3 dev diaries from the Heroes of Might & Magic 2 Mod for Civilization 2...
In the first dev diary we looked at importing HoMM2 castle/city graphics into Civ2.
[b]HoMM2 Dev Diary 01 - Creating Cities For The Civilization 2 Heroes Of...
imperium: "Heroes of Might & Magic mods for..." /
Here's the next 3 Civilization 2 - Heroes of Might & Magic 2 mod dev diaries made over the last few months...
In the fourth dev diary we look at changing Civ2’s throne room with a HoMM2 castle jigsaw while completely replacing the title screen plus intro, diplomacy herald and wonder videos...
imperium: "Heroes of Might & Magic mods for..." /
Hey guys,
Time for another update.. a way overdue one! Firstly I must be honest and say that not a huge amount of work has been done on this project since my last post as I've been busy working on my [url=https://www.moddb.com/mods/civilization-2-command-conquer-scenario]Command &...
imperium: "Heroes of Might & Magic mods for..." /
Well so much for finishing in 3 months haha. Sorry this is taking so long guys. As mentioned in my previous post I spent quite a bit of time working on my other [b][url=https://www.moddb.com/mods/civilization-2-command-conquer-scenario]Command & Conquer[/url][/b] and...
imperium: "Heroes of Might & Magic mods for..." /
Well after so long since the last project update I guess it's time to finally post a new one!
In this new much delayed seventh dev diary we take on the 3 final frontiers of Civ2 editing and change the diplomacy screen background, spaceship construction sequence, and grand council video...
imperium: "Heroes of Might & Magic mods for..." /
<[Hayven: As for the portraits' animations: that's some impressive work (on top of a lot of truly remarkable effort put into the mod as a whole!), and it looks great. But have you considered using character portraits from M&M6? There'd be at least two advantages to such a move: these are...
imperium: "Heroes of Might & Magic mods for..." /
[b]Dev Diary 09 - New Azure Dragon, Neutral City & H1 Addon For The Civ2 Heroes Of Might & Magic 2 Mod:[/b]
In this ninth dev diary we replace Matt's dragon with a mighty HoMM3 Azure dragon, add a 7th neutral faction city, and do some preliminary work on a future HoMM1 addon....
imperium: "Heroes of Might & Magic mods for..." /
[b]Final Dev Diary 10 - World Map, Factions & Extra Graphics For The Civ2 Heroes Of Might & Magic 2 Mod[/b]
In this final tenth dev diary before release we finish up by showing some of the scenario world map, the factions, and some special alternative graphic sets....